Fans of the groundbreaking first-person shooterDoommight think that a game with that simple a storyline would be pretty hard to screw up. Well, turns out two unrelated crews of filmmakers separated by fourteen years found completely different ways to make a disastrous adaptation.

Doomis a franchise that has stood strong since 1993, one of the most prolific and iconic names in video game history. The original gamefamously runs on anything, while the modern iterations regularly become best sellers. The brand has spawned a series of novels and comics, alongside board and tabletop games and the narrative has always remained fairly straightforward. The two film adaptations of the franchise are different in almost every way, making for an intriguing comparision.

Doom 2005 movie

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Doom(2005)

The firstDoomfilm tookover a decade to create, from rights acquisition to screenwriting to full production. Greenlit after the success ofDoom II, the film rights changed hands multiple times before the film began its long process. The film is directed by Andrzej Bartkowiak, Polish cinematographer and director behind such classics asCradle 2 the GraveorStreet Fighter: The Legend of Chun-Li. There’s some real star power behind the film’s cast, though most of its heavy hitters had not hit their peak yet. The film’s hero, the fabulously edgy-named John “Reaper” Grimm, was portrayed byThe Boysstar Karl Urban. Alongside him are Rosamund Pike ofGone Girland Dwayne Johnson, simply credited as The Rock at the time. Upon initial release, the film was a box office disaster, but some did credit it as thebest video game movie of the eradespite its flaws.

Doomis the story of a handful of Marines, sent to investigate a distress signal in the mysterious Martian city known as the Ark. Once there, the squad finds that the series' regular villain Union Aerospace Corporation (UAC) has been conducting illicit experimentation, including a strange drug that turns its victims into an entirely new species.Doomis a very generic film, a good example of a common problem in video game cinema. One could be convinced that the film was thrown together before securing the brand name, then barely shifted once the tie-in was established. A single action scene borrows thegame’s first-person aesthetic, coming across more as a gimmick than a stylistic choice. The most original element of the film is worse than simply being generic, it’s deeply morally questionable.

doom annihilation backlash+

Much of the plot centers around C24, a drug created for the film which grants its victims superhuman powers or brutally deforms them into monsters. The deciding factor is, essentially, moral superiority. The film contends that some people are inherently good and others are inherently villainous, and the drug has some way of discerning that essential truth and rewarding or punishing accordingly. InDoom’s world, people are either good or evil, and their cruel or selfish deeds are not what decide their fate. This single ill-conceived element turns a dull story into an existential curiosity. It’s the kind of storytelling choice that could pass by unnoticed in a good film, butDoomis a fascinating mess, so its alien morality paints the entire narrative in a strange light.

Doomis a dull, uncreative, badly written mess of a film that sets out to accomplish little and delivers even less. Its excellent cast does their best with the material they’re given, veterancharacter actor Richard Brakeis the only one that really feels at home in the piece. As an adaptation, the film gets in its references, but they’re only surface-level observations. The spirit ofDoomis not present anywhere in its first film. Fourteen years would pass before a team would try again.

DOOM Cover

Doom: Annihilation(2019)

Released straight to video and immediately disavowed by game developers id Software,Annihilationhad a lot going against it from the start. The film was the pet project of writer and director Tony Giglio, who began pitching his take on the franchise in 2015. Initial marketing earned immense public hate from fans,who responded overwhelmingly negativelyto both of the film’s teasers. The film was dumped onto Blu-ray and On-demand services before reaching Netflix a few months later, earning a pitiful $75,831. Any film whose sales numbers accurately account down to the last digit can be safely assumed to be a disaster.

Doom: Annihilationis a complete disaster. Filled to bursting with cheap visual effects, pulled along by lifeless performances, and dragged down by never-ending repetitive action scenes, the film lasts just over 90 minutes and runs out of ideas around 20. The plot centers around a crew of Marines tasked with defending an off-world research base that is gradually filled with zombies and demons. The main character, Joan Dark (a not-so-clever and painfully obvious allusion to Joan of Arc), portrayed by Amy Manson, stands as the film’s answerto the classic Doomguy, but fails to match the charisma of a mute soldier in a suit of power armor. Almost impressively, this film was despised before it saw daylight, then earned every bit of hate with its final product.

The Verdict

Doomis a mess, but a handful of decent performances, a decent action scene or two, and the bizarre spectacle of its backward moral reasoning make it a fascinating watch.Doom: Annihilationis clearly the worse film overall.Annihilationis not a sequel to the original film, but it is most reminiscent of Disney’s approach to straight to video knock-off sequels. Essentially the same plot, with less interesting ideas and somehow worse execution.Annihilationtries to capture thebrutal spirit ofDoombut forgot the most essential element; fun.

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